▶ Resume Game

All 10 Endings Save Plan

How to Get All 10 Endings with the Best Save Plan

Five core branch points, with separate low/high-Interest saves where needed.

5 Core Save Points

10 Official Endings

0 / 10 endings

NEXT Ending 1 · Load Save A — Door

Your collection

0 / 10 unlocked

Plan Mode

Start at Save A and keep a file at every core branch.

Best next target

Ending 1The Weirdest Night

Reload: Save A — Door

Then: Remain silent again at the second Door prompt.

Full Ending 1 Guide →

Simple plan

Save before:

  1. Door decision
  2. Paper
  3. Two activities
  4. Knife
  5. Final Knife choice

Also keep:

  • Low Interest save
  • High Interest save
Show Detailed Plan →

Master save map

How the All-Endings Save Plan Works

Five core branch points, with separate low/high-Interest saves where needed. This page is not a list of ending conditions. It tells you where to save, when to reload, and which endings each file can still split.

A–E are the five core branch points. C-LOW / C-HIGH and E-LOW / E-HIGH are extra copies of the same moment with different Interest.

Save A — Door

Suggested save name

A — DOOR

Save when

Before the second response at the door

Branch Ending 1 versus the main route. For a clean Ending 1 branch, the first response must already have been Remain silent.

If you already spoke at the first Door prompt, this save cannot cleanly get Ending 1. The first answer must already have been Remain silent.

Ending 01The Weirdest Night

From: A — DOOR

Action: Remain silent again. Do not reveal your presence.

Full Ending 1 Guide

Save B — Paper

Suggested save name

B — PAPER

Save when

Before reading/ignoring the first paper

Separate no-paper Best Ending attempts from paper/keyword attempts.

Ending 07Best Ending(?)

From: B — PAPER

Action: Ignore every Paper, leave the Knife, finish at Interest 8/8.

Full Ending 7 Guide

Save C — Two Activities

Suggested save name

C — 2 ACT

Save when

Immediately after exactly two activities, before talking to Mrs

Branch keyword Yes (Ending 2/3) versus continue. Maintain separate low- and high-Interest saves if you want both 2 and 3 quickly.

Activities 2 / 2. Stop. Save before talking to Mrs.

One Save C cannot give both Ending 2 and Ending 3. Interest is already fixed. Keep a low copy and a high copy.

C-LOW

Interest 0–3

Use Keyword → Ending 2

Build ≤3 Interest →

C-HIGH

Interest 4+

Use Keyword → Ending 3

Build 4+ Interest →

Ending 02Just a bug.

From: C-LOW

Action: Use Keyword at Interest 0–3.

Full Ending 2 Guide

Ending 03See you later.

From: C-HIGH

Action: Use Keyword at Interest 4+.

Full Ending 3 Guide

Save D — Knife

Suggested save name

D — KNIFE

Save when

Before choosing whether to pick up the knife

Separate Ending 7-compatible route from Endings 8-10.

Save D is the Knife / no-Knife split. It does not let you pick Ending 47 from a single later choice. Those still depend on Interest and Paper from earlier in the night.

Leave it

Normal endings. Ending 7 stays possible if no Paper was read.

Take it

Knife route for Ending 810. Ending 7 is blocked.

Knife Route Guide →

Ending 04Waste of time.

From: D — KNIFE

Action: Leave the Knife. Finish at Interest 1–5.

Full Ending 4 Guide

Ending 05Better than new.

From: D — KNIFE

Action: Leave the Knife. Finish at Interest 0.

Full Ending 5 Guide

Ending 06Missing

From: D — KNIFE

Action: Leave the Knife. Finish at Interest 6–7, or an imperfect 8/8.

Full Ending 6 Guide

Save E — Final Knife Choice

Suggested save name

E — FINAL KNIFE

Save when

At the final knife confrontation before putting the knife down

Ending 8 versus stabbing. Stabbing splits to 9/10 based on the Interest already present in that save.

Save before “Put it down?”. Yes is Ending 8 at any Interest. No is a stab, and the same file usually cannot give both Ending 9 and Ending 10.

E-LOW

Interest below 5 → Ending 9

E-HIGH

Interest 5+ → Ending 10

Ending 08Skull Cage

From: E — FINAL KNIFE

Action: Use the Knife, then put it down.

Full Ending 8 Guide

Ending 09What Goes Around Comes Around

From: E-LOW

Action: Use the Knife and refuse to put it down at Interest below 5.

Full Ending 9 Guide

Ending 10Devoured by Desire

From: E-HIGH

Action: Use the Knife and refuse to put it down at Interest 5+.

Full Ending 10 Guide

Normal Ending Set

  • Ending 5Interest 0
  • Ending 4Interest 15
  • Ending 6Interest 67 or imperfect 8/8
  • Ending 78/8 + no Paper + no Knife

These cannot all be generated from a single late save if the Interest / Paper state is already fixed.

Optional branch saves

  • Zero / Low Interest saveEnding 5 / Ending 4. Interest 0, or 1–5.
  • High Interest imperfect saveEnding 6. Interest 6–7, or imperfect 8/8.
  • Clean Perfect saveEnding 7. Interest 8/8, never read a Paper, never pick up the Knife.

Which Saves Need Different Interest Levels?

Save C and Save E are the two places where a second file with different Interest pays off. Ending 8 does not need a special score.

If you want both stab endings, prepare low and high Interest earlier — you cannot change it at the final prompt.

Which Save Should I Load?

Best save

E-LOW

E-LOW — Use the Knife and refuse to put it down at Interest below 5.

The same Save E cannot also reach Ending 10.

If you don’t have it: reload Save D — Knife and rebuild a low-Interest route.

I have this save

From this save you can potentially reach:

  • Ending 2Use Keyword at Interest 0–3
  • Ending 3Use Keyword at Interest 4+
  • ContinueSkip Keyword and keep going toward later routes

Plan My Remaining Endings

My Save Files

A–E are the core plan. Low / High copies are extra versions of C and E.

Can You Get All 10 Endings Without Replaying?

Missing Ending 1

If you don’t have a Door save from before the second response — with the first answer already Remain silent — you basically need to restart.

Missing Ending 2 / 3

You need to return to before the Paper or the two-activity checkpoint. One Save C cannot give both endings, because Interest is already fixed.

Missing Ending 8

If you have a save before picking up the Knife, you do not need to restart from the start. Take the Knife, use it, then put it down.

Missing Ending 9 vs 10

If you only have a final low-Interest save, you cannot raise Interest to 5+ at that prompt. Reload an earlier Knife save and rebuild.

Missing Normal endings

These cannot all come from a single late save if Interest or Paper is already fixed. Keep optional low, high, and clean-perfect branch saves.

Frequently Asked Questions

How many endings are there?

There are 10 official endings. Game Overs do not count toward 10/10.

How many core save points should I make?

Make five core saves — A, B, C, D, E. Keep separate low-Interest and high-Interest copies of Save C and Save E if you want both Keyword endings and both stab endings.

Can one Save C get both Ending 2 and 3?

No. Interest is already fixed at Save C. Keep C-LOW (0–3) for Ending 2 and C-HIGH (4+) for Ending 3.

Can one final save get both Ending 9 and 10?

No. The same Save E already has a fixed Interest. E-LOW (below 5) gives Ending 9; E-HIGH (5+) gives Ending 10.

Where should I save for Ending 1?

Before the second response at the door. The first answer must already have been Remain silent, or this save cannot cleanly get Ending 1.

Where should I save before the Paper?

Before reading/ignoring the first paper. Ignore keeps an Ending 7-compatible route. Read enables the Keyword route and blocks Ending 7.

Can I get Ending 7 after reading a Paper?

No. Ending 7 explicitly requires you never read a Paper.

Can I get Ending 7 after picking up the Knife?

No. The final Ending 7 condition explicitly requires you never picked up the Knife. Picking it up permanently blocks Ending 7 for that run.

Do I have to replay the whole game for every ending?

No. Five core branch points cover most splits. You only restart from the beginning if you need Ending 1 and have no Door save, or if a later save already locked the wrong Interest / Paper / Knife state.

What is the fastest order to unlock all 10 endings?

Take Ending 1 from Save A, then Keyword 2/3 from C-LOW and C-HIGH, then Ending 8 from Save D/E, then 9/10 from E-LOW and E-HIGH, then the Normal set with separate Interest saves.

Continue your guide