Follow the walkthrough from the first knock to the final choice. Choose a route, record what you picked, and we'll keep track of your Interest and available endings.
Choose a target to start tracking your route.
Step 1 of 6
Get Mrs inside without dying. The safe line is to ask who she is, ask again, then open the door.
Safe choice
“Who are you!? Why did you come here?”
+1 Interest
This keeps every main route available.
○ Step 2 — The Strange Paper
Reading the Paper changes which endings you can reach. This choice permanently changes which endings are available on this save.
○ Step 3 — Activity Hub
The four activities can be done in any order. Conversation is the only activity that can give +2 on the perfect route.
Completed 0 / 4 · Interest 0 / 8
○ Step 4 — Two-Activity Checkpoint
This checkpoint appears after you complete exactly two activities. The Keyword choice only shows up if you already read a Paper.
○ Step 5 — Kitchen and Knife
Route decision
The Knife. Picking it up permanently changes your available endings. Picking it up is enough to block Ending 7. You do not need to actually use it. Enables the stabbing route and blocks Ending 7 even if you later decline to use it.
○ Step 6 — Final Ending Check
Your ending prediction updates automatically as you record your choices.
Ending prediction
Not enough progress yet
Complete the remaining activities to get a reliable result.
Current eligible endings: 4 · 5 · 6 · 7 · 8 · 9 · 10
Reduce replay time while collecting all 10 endings. Five core branch points, with separate low/high-Interest saves where needed.
Open the all-endings save planner →
START → Save A Door → Ending 1 or continue
Save B Paper → ignore for Ending 7, or read for Keyword
Save C two activities → Ending 2 / 3, or continue
Save D Kitchen Knife → leave for 4–7, or pick up for 8–10
Save E final knife prompt → 8, or stab for 9 / 10
Ending 7 requires all three conditions at the final normal evaluation: 8/8 Interest, you never read a Paper, and you never picked up the Knife. If you touched any paper or picked up the knife, 8/8 still falls to Ending 6 (Missing).
Use every positive source: first door question +1, ignore the first paper and talk to Mrs +1, Scientists +1, Bedroom Nothing +1, Conversation About You -> Yes -> a +1 entity answer for +2 total, The Hello-ween +1, Honey Toast +1. Total: 8.
No. Ending 7 explicitly requires you never read a Paper.
No. The final Ending 7 condition explicitly requires you never picked up the Knife. Picking it up permanently blocks Ending 7 for that run.
It is checked only when you talk to Mrs while you have finished exactly two activities. You must already have read a Paper. If you finish another activity first, you can bypass that exact checkpoint.
The counter needs 20 clicks, then the screen changes to a final open button. In practice that is 20 counter clicks plus one more click to continue.
The on-screen goal is 5/5. In this build the screen can reach 5/5 and require one additional target hit before it returns to the movie.
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